The sequel to the
first Tirnangog game reuses the same engine with a couple of tweaks: there's now some animation on tiles, there's a graphical town map rather than just a menu, and you can encounter non-hostiles as random events now. Otherwise, it's rather similar (you can even import a save from the first game) and takes a roguelike approach to world generation. Controls are the same as the first game, and you even though you start as level 20, a new character still has a bunch of gold and no equipment at the start.
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